CommonEvent 1887
Name = "会話：ノーライフキング"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I am... the king of the dead..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["……………………"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["...What is it?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I deny all forms of life..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["The one who created me..."])
    ShowText(["I remember your face..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I have denied both life and death..."])
    ShowText(["I am neither alive nor dead..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["No one can destroy me..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I am not going anywhere..."])
    ShowText(["Not to Yomi or to the Underworld..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I am an existence free from the yoke of life and death..."])
    ShowText(["The transcendent of reincarnation..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I have no need to speak with the living..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["This is my domain..."])
    ShowText(["What have you come here for...?"])
    ShowChoices([["Came to defeat you", "Came to help you", "Came to observe"], 0])
    When([0, "お前を倒しに来た"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["It is impossible to defeat me..."])
      Empty([])

    When([1, "お前を助けに来た"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["Help... me...?"])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "様子を見に来た"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["You have seen enough... disappear..."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["What is this building...?"])
    ShowChoices([["Your dwelling", "My home", "Don't know"], 0])
    When([0, "お前の住処"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["This is... my, dwelling..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "僕の家"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["No, I can tell that is not right..."])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "知らない"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["Is that so... what is this place...?"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["Do you... know me?"])
    ShowChoices([["Know", "Don't know", "Kind of know"], 0])
    When([0, "知っている"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["What am I...?"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "知らない"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["I see... then vanish..."])
      Empty([])

    When([2, "知っているような知らないような"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["Which is it... be clear..."])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["If I deny life and deny death..."])
    ShowText(["What remains for me...?"])
    ShowChoices([["Will", "Nothing remains", "Something remains"], 0])
    When([0, "意志"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["Even if I lose both life and death..."])
      ShowText(["Still, my will remains..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "何も残らない"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["I see..."])
      Empty([])

    When([2, "何か残る"])
      ShowTextAttributes(["dragonbone_fc1", 3, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["What is something...?"])
      ShowText(["Don't say random things..."])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["Why did I... come to exist in this world...?"])
    ShowChoices([["Forbidden technique", "Curse", "Don't know"], 0])
    When([0, "禁術"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["I came into being through forbidden arts..."])
      ShowText(["I am the king without life..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "呪い"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["Am I a product of a curse...?"])
      Empty([])

    When([2, "分からない"])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["I see..."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 444])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["That skull... I want it..."])
      ControlVariables([24, 24, 0, 3, 0, 444, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give the 'Skull'? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King>"])
        ShowText(["Thank you..."])
        ChangeItems([444, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King>"])
        ShowText(["……………………"])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 12])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["If I have a leaf from the World Tree, perhaps..."])
      ControlVariables([24, 24, 0, 3, 0, 12, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give the 'World Tree Leaf'? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King>"])
        ShowText(["As I thought... resurrection is impossible..."])
        ChangeItems([12, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King>"])
        ShowText(["……………………"])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 60000, 0])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["I have no money... I am poor..."])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 60000G? (Money on hand: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King>"])
        ShowText(["Thank you..."])
        ChangeGold([1, 0, 60000])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King>"])
        ShowText(["……………………"])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
      ShowText(["\\n<No Life King>"])
      ShowText(["You don't have it..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I'll... give you this..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([937, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Chaos Crystal' from the No Life King!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I'll... give you this..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([4184, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Attribute Enhancement Gem' from the No Life King!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I'll... give you this..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 100000])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 100,000G from the No Life King!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
